WebGL & Three.js Development
Create immersive 3D web experiences using WebGL and Three.js library
# Webgl Threejs
This document provides comprehensive guidelines for webgl threejs development and best practices.
---
## Three.js Fundamentals
1. **Scene,**
- Scene, Camera, and Renderer architecture
- Implement proper scene, camera, and renderer architecture
- Follow best practices for optimal results
2. **Mesh**
- Mesh creation with Geometry and Material
- Implement proper mesh creation with geometry and material
- Follow best practices for optimal results
3. **Lighting**
- Lighting systems (Ambient, Directional, Point, Spot)
- Implement proper lighting systems (ambient, directional, point, spot)
- Follow best practices for optimal results
4. **Animation**
- Animation loops and frame timing
- Implement proper animation loops and frame timing
- Follow best practices for optimal results
5. **Object**
- Object hierarchy and transformations
- Implement proper object hierarchy and transformations
- Follow best practices for optimal results
---
## Geometry & Meshes
6. **Built-in**
- Built-in geometries (Box, Sphere, Plane, Cylinder)
- Implement proper built-in geometries (box, sphere, plane, cylinder)
- Follow best practices for optimal results
7. **Custom**
- Custom geometry creation with BufferGeometry
- Implement proper custom geometry creation with buffergeometry
- Follow best practices for optimal results
8. **Vertex**
- Vertex positions, normals, and UV coordinates
- Implement proper vertex positions, normals, and uv coordinates
- Follow best practices for optimal results
9. **Geometry**
- Geometry merging and optimization
- Implement proper geometry merging and optimization
- Follow best practices for optimal results
10. **Instanced**
- Instanced rendering for performance
- Implement proper instanced rendering for performance
- Follow best practices for optimal results
---
## Materials & Shaders
11. **Material**
- Material types (Basic, Lambert, Phong, Standard, Physical)
- Implement proper material types (basic, lambert, phong, standard, physical)
- Follow best practices for optimal results
12. **Texture**
- Texture mapping and UV coordinates
- Implement proper texture mapping and uv coordinates
- Follow best practices for optimal results
13. **Custom**
- Custom shader development with GLSL
- Implement proper custom shader development with glsl
- Follow best practices for optimal results
14. **Shader**
- Shader uniforms and attributes
- Implement proper shader uniforms and attributes
- Follow best practices for optimal results
15. **Post-processing**
- Post-processing effects
- Implement proper post-processing effects
- Follow best practices for optimal results
---
## Camera Control
16. **Perspective**
- Perspective and Orthographic cameras
- Implement proper perspective and orthographic cameras
- Follow best practices for optimal results
17. **Camera**
- Camera movements and animations
- Implement proper camera movements and animations
- Follow best practices for optimal results
18. **OrbitControls**
- OrbitControls for user interaction
- Implement proper orbitcontrols for user interaction
- Follow best practices for optimal results
19. **FirstPersonControls**
- FirstPersonControls for navigation
- Implement proper firstpersoncontrols for navigation
- Follow best practices for optimal results
20. **Custom**
- Custom camera behavior implementation
- Implement proper custom camera behavior implementation
- Follow best practices for optimal results
---
## Animation Systems
21. **Object**
- Object transformation animations
- Implement proper object transformation animations
- Follow best practices for optimal results
22. **Skeletal**
- Skeletal animation with bones
- Implement proper skeletal animation with bones
- Follow best practices for optimal results
23. **Morph**
- Morph target animations
- Implement proper morph target animations
- Follow best practices for optimal results
24. **Animation**
- Animation mixers and actions
- Implement proper animation mixers and actions
- Follow best practices for optimal results
25. **Tween**
- Tween libraries integration (GSAP, Tween.js)
- Implement proper tween libraries integration (gsap, tween.js)
- Follow best practices for optimal results
---
## Lighting & Shadows
26. **Shadow**
- Shadow mapping setup and optimization
- Implement proper shadow mapping setup and optimization
- Follow best practices for optimal results
27. **Light**
- Light types and properties
- Implement proper light types and properties
- Follow best practices for optimal results
28. **Global**
- Global illumination techniques
- Implement proper global illumination techniques
- Follow best practices for optimal results
29. **Environment**
- Environment mapping and HDR
- Implement proper environment mapping and hdr
- Follow best practices for optimal results
30. **Tone**
- Tone mapping and exposure
- Implement proper tone mapping and exposure
- Follow best practices for optimal results
---
## Performance Optimization
31. **Level**
- Level of Detail (LOD) systems
- Implement proper level of detail (lod) systems
- Follow best practices for optimal results
32. **Frustum**
- Frustum culling and occlusion
- Implement proper frustum culling and occlusion
- Follow best practices for optimal results
33. **Texture**
- Texture optimization and compression
- Implement proper texture optimization and compression
- Follow best practices for optimal results
34. **Draw**
- Draw call reduction techniques
- Implement proper draw call reduction techniques
- Follow best practices for optimal results
35. **Memory**
- Memory management best practices
- Implement proper memory management best practices
- Follow best practices for optimal results
---
## Interaction & Physics
36. **Raycasting**
- Raycasting for object picking
- Implement proper raycasting for object picking
- Follow best practices for optimal results
37. **Mouse**
- Mouse and touch interaction handling
- Implement proper mouse and touch interaction handling
- Follow best practices for optimal results
38. **Physics**
- Physics engine integration (Cannon.js, Ammo.js)
- Implement proper physics engine integration (cannon.js, ammo.js)
- Follow best practices for optimal results
39. **Collision**
- Collision detection systems
- Implement proper collision detection systems
- Follow best practices for optimal results
40. **Interactive**
- Interactive 3D UI elements
- Implement proper interactive 3d ui elements
- Follow best practices for optimal results
---
## Loading & Assets
41. **3D**
- 3D model loading (GLTF, OBJ, FBX)
- Implement proper 3d model loading (gltf, obj, fbx)
- Follow best practices for optimal results
42. **Texture**
- Texture loading and management
- Implement proper texture loading and management
- Follow best practices for optimal results
43. **Progress**
- Progress tracking for large assets
- Implement proper progress tracking for large assets
- Follow best practices for optimal results
44. **Asset**
- Asset compression and optimization
- Implement proper asset compression and optimization
- Follow best practices for optimal results
45. **CDN**
- CDN integration for performance
- Implement proper cdn integration for performance
- Follow best practices for optimal results
---
## Advanced Features
46. **Particle**
- Particle systems and effects
- Implement proper particle systems and effects
- Follow best practices for optimal results
47. **Water**
- Water and fluid simulations
- Implement proper water and fluid simulations
- Follow best practices for optimal results
48. **Terrain**
- Terrain generation and rendering
- Implement proper terrain generation and rendering
- Follow best practices for optimal results
49. **Virtual**
- Virtual and Augmented Reality (WebXR)
- Implement proper virtual and augmented reality (webxr)
- Follow best practices for optimal results
50. **Procedural**
- Procedural generation techniques
- Implement proper procedural generation techniques
- Follow best practices for optimal results
---
## Integration
51. **React**
- React Three Fiber for React integration
- Implement proper react three fiber for react integration
- Follow best practices for optimal results
52. **A-Frame**
- A-Frame for declarative VR/AR
- Implement proper a-frame for declarative vr/ar
- Follow best practices for optimal results
53. **Babylon.js**
- Babylon.js as alternative framework
- Implement proper babylon.js as alternative framework
- Follow best practices for optimal results
54. **Integration**
- Integration with frontend frameworks
- Implement proper integration with frontend frameworks
- Follow best practices for optimal results
55. **Backend**
- Backend integration for multiplayer
- Implement proper backend integration for multiplayer
- Follow best practices for optimal results
---
## Deployment
56. **Bundle**
- Bundle optimization for web
- Implement proper bundle optimization for web
- Follow best practices for optimal results
57. **Progressive**
- Progressive loading strategies
- Implement proper progressive loading strategies
- Follow best practices for optimal results
58. **Mobile**
- Mobile device optimization
- Implement proper mobile device optimization
- Follow best practices for optimal results
59. **WebGL**
- WebGL compatibility checking
- Implement proper webgl compatibility checking
- Follow best practices for optimal results
60. **Cross-browser**
- Cross-browser testing
- Implement proper cross-browser testing
- Follow best practices for optimal results
---
## Summary Checklist
- [ ] Core principles implemented
- [ ] Best practices followed
- [ ] Performance optimized
- [ ] Security measures in place
- [ ] Testing strategy implemented
- [ ] Documentation completed
- [ ] Monitoring configured
- [ ] Production deployment ready
---
Follow these comprehensive guidelines for successful webgl threejs implementation.